Adding Box2D to Xcode

Grab the Box2D folder and drag it into your Xcode project.

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Make sure copy items and the correct target are both checked.

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In the project build settings, filter by “user”.

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Under ‘User Header Search Paths’ add a . for the current directory and select recursive.

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Set ‘Always Search User Paths’ to YES.

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For the given source file, you need to change the extension to *.mm

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Doing so, changes the default type to Objective-C++.

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Finally, import Box2D and begin your journey.

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